﻿// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
// 
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// 
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// THE SOFTWARE.

using SharpDX.Mathematics.Interop;

namespace SharpDX.Direct2D1.Effects
{
    /// <summary>
    /// Built in Brightness effect.
    /// </summary>
    public class Brightness : Effect
    {
        /// <summary>
        /// Initializes a new instance of <see cref="Brightness"/> effect.
        /// </summary>
        /// <param name="context"></param>
        public Brightness(DeviceContext context) : base(context, Effect.Brightness)
        {
        }

        /// <summary>
        /// The upper portion of the brightness transfer curve. The white point adjusts the appearance of the brighter portions of the image. This property is for both the x value and the y value, in that order. Each of the values of this property are between 0 and 1, inclusive.
        /// </summary>
        public RawVector2 WhitePoint
        {
            get
            {
                return GetVector2Value((int)BrightnessProperties.WhitePoint);
            }
            set
            {
                SetValue((int)BrightnessProperties.WhitePoint, value);
            }
        }

        /// <summary>
        /// The lower portion of the brightness transfer curve. The black point adjusts the appearance of the darker portions of the image. This property is for both the x value and the y value, in that order. Each of the values of this property are between 0 and 1, inclusive.
        /// </summary>
        public RawVector2 BlackPoint
        {
            get
            {
                return GetVector2Value((int)BrightnessProperties.BlackPoint);
            }
            set
            {
                SetValue((int)BrightnessProperties.BlackPoint, value);
            }
        }
    }
}